Visual Posts

Video Game Law

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08-07-26 | Criminal Law, Video Game Law

Death threats, harassment, impunity: can the law do anything about toxicity in video games?

At Otakuthon 2025, University of Ottawa law professor Thomas Burelli took on toxicity in video games, a “delightful topic” he approaches from a rare angle: the law. Death threats, harassment, doxxing: many of these behaviours are criminal, yet they go unpunished. Drawing on his own experience, he lays bare the cracks in the system. His talk is now online, and he returns to Otakuthon 2026 with three new panels.

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07-23-26 | Research Methodology, Technology, Video Game Law

Locked in: Canadian Armed Forces face U.S. and U.K. military teams in Call of Duty from uOttawa

Six members of the Royal Canadian Air Force’s Game Force gathered at the University of Ottawa to represent Canada in the C.O.D.E. Bowl, an international Call of Duty tournament. Beyond the competition, this video explores how gaming can support the well-being of service members and veterans through the testimonies of players whose passion for esports intersects with their military service.

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01-22-25 | Civil Law, Video Game Law

Video games: Law and Geek Culture Collide at Otakuthon

Otakuthon, Quebec’s largest festival of Japanese culture and anime, welcomed Professor Thomas Burelli and law students to explore the emerging field of video game law. Captivating panels covered topics such as legal concepts in video games, legal issues related to e-sports and the presence of ‘Dark patterns’. With packed rooms and enthusiastic participation, the event demonstrated how geek culture and the law can come together to make complex issues accessible and relevant to a diverse audience.

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12-10-24 | Law Teaching Methodology, Technology, Video Game Law

The Gaming Hub: A New Space to Play and Learn More About Video Games at uOttawa

The Gaming Hub at the University of Ottawa is a unique space designed to bring together enthusiasts of video games, board games, and game development. Created by students, for students, this space promotes inclusion, learning, and creativity while providing a stimulating environment to connect, play, and innovate.

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